Dungeon Goop
A downloadable game
A short prototype for a 2D adventure puzzler.
You play as a Slime traversing through a dungeon, as well as the Remnant of the adventurer whom that slime ate!
Together you solve increasingly difficult puzzles as you venture to the heart of the dungeon.
Current status: 1 floor of introductory puzzles + multiple bugs - err features.
Bug fixes to smooth out things in the future (once associated Game Jam judging is finished)
Game Design Document: https://docs.google.com/document/d/1Eb4dKXhHATw0aSBM53u9Triu_QDfm4J87pN07Ybecgc/...
POST-DEADLINE UPDATE:
Unfortunately, due to this being both my first Game Jam and my first time using GameMaker Studio, I was unable to figure out the HTML5 Export procedure in time to get the upload submitted before the deadline.
However, I have re-uploaded the same file (with the same bugs!) so that you can play the game in browser.
<And to the Pirate Software Game Jam Judges - I hope you'll at least check out the web-based one, even if you don't judge it.>
https://anerdteacher.itch.io/dungeon-goop-web
Controls
Slime:
Arrow keys - movement
Z: Use ability
X: Digest current form/ability & Manifest it in the Remnant
Spacebar: Switch to Remnant
Remnant:
Arrow keys - movement
Z: Interact
X: Manifest ability
Spacebar: Switch to Slime
Enter [Bugged*] : Return to Slime (doesn't properly update position)
Known Major Bugs: Collider issue for Remant - double-door at start of game had colliders intentionally removed to allow the Remnant through - but I forgot to give it a way over the water. Touching a save point and dying will reset the Slime and Remnant across the water gap.
Save Points aren't all being displayed but are functioning. One of the screenshots displays the best way to fix the above bug with the Remnant using a Save Point that isn't showing up.
Sometimes the music starts doubling up (especially on death). Switch to the Remnant (Space Bar) and back to Slime again to resync audio.
Status | Prototype |
Author | ANerdTeacher |
Genre | Puzzle |
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